In *Once Human*, Deviants—also known as Deviations—are more than just mysterious creatures roaming the world. They are powerful allies that can be captured and harnessed to elevate your gameplay. These unique beings offer a wide range of advantages, from providing combat support to boosting resource output and enhancing your territory. Mastering the mechanics of capturing, managing, and optimizing Deviants is essential for any player aiming to thrive in this dynamic post-apocalyptic environment.
Deviants play a versatile role in *Once Human*. Some are natural fighters, excelling in battle and standing by your side against hostile creatures or rival players. Others are built for support, streamlining resource collection and automating base-related tasks, which frees up your time for exploration and expansion. With the right approach, Deviants become indispensable assets in your journey.
Strategic Deployment of Deviants
To get the most out of your Deviants, assign them based on their inherent strengths. Place combat-oriented Deviants on defense or take them into battle, while those with resource-gathering abilities should be stationed at key production sites. Proper role alignment ensures maximum efficiency across your operations, whether you're fortifying your base or pushing deeper into dangerous zones.
By mastering the capture and optimization of Deviants, players gain a significant edge in *Once Human*. Enhanced combat capabilities, automated resource generation, and improved territory control all contribute to faster progression and a more resilient base setup. For new players, we recommend checking out our beginner’s guide to *Once Human*, where you’ll find a comprehensive breakdown of game mechanics, essential strategies, and tips to get started on the right foot.
For the ultimate gameplay experience, consider playing *Once Human* on BlueStacks. With a larger screen, enhanced controls, and seamless performance, BlueStacks provides the ideal platform to manage your Deviants and dominate the world of *Once Human*.