If you’re an avid ghost hunter in *Phasmophobia*, you'll be thrilled to know that the game offers a plethora of achievements and trophies that challenge your paranormal investigation skills. Here’s your ultimate guide on how to unlock all achievements in *Phasmophobia*.
How to Unlock All Achievements in Phasmophobia
Screenshot by The Escapist
*Phasmophobia* boasts an impressive lineup of 54 achievements, and 55 trophies for PS5 players, including a coveted Platinum trophy. Unlocking all of them not only showcases your mastery of the game but also earns you the prestigious Achievement Hunter ID Card and Badge for your character. While some achievements demand specific strategies, teaming up with friends can expedite the process. They can assist in setting up equipment quickly, offer second opinions on ghost identities, and trigger certain ghost behaviors necessary for unlocking achievements.
Here’s a comprehensive list of all current achievements in *Phasmophobia*, along with the best strategies to unlock each one:
Achievement/Trophy | How to Unlock |
---|---|
No More Training Wheels | **Complete training** (Navigate to the "Training" tab in the Main Menu and complete each step until you reach the end.) |
Rookie | **Complete 10 Contracts** (Travel to a chosen map, enter the location, circle a ghost on the list, and leave by closing the van. Your guess does not need to be correct for completion.) |
Professional | **Complete 50 Contracts** (Follow the same process as for Rookie, but complete 50 contracts in total.) |
Boss | **Complete 100 Contracts** (Follow the same process as for Rookie, but complete 100 contracts in total.) |
Extra Mile | **Complete 50 optional objectives** (These objectives are available when starting a contract. You can complete up to three per contract, marked by red checkmarks upon fulfillment.) |
Dedicated | **Complete 30 daily tasks** (Find these tasks listed on the Main Menu, which refresh every 24 hours. Fulfill the required activities to complete them.) |
Devoted | **Complete 10 weekly tasks** (Weekly tasks appear on the Main Menu and refresh every 7 days on Sunday. Complete the required activities to fulfill these tasks.) |
Challenger Approaching | **Complete a Weekly Challenge Mode** (Engage with a different contract challenge each week from the Main Menu. Complete the challenge three times within the same week to unlock this achievement and earn the full $5,000 reward.) |
Rise to the Challenge | **Complete the Weekly Challenge Mode 5 Times** (Follow the same process as for Challenger Approaching, but complete the challenge mode 5 times in total.) |
Taking All Challenges | **Complete the Weekly Challenge Mode 10 Times** (Follow the same process as for Challenger Approaching, but complete the challenge mode 10 times in total.) |
Chump Change | **Spend $1** (After earning money from contracts, spend it on the Equipment Manager screen to the right of the dashboard.) |
Fat Stack | **Spend $10,000** (Follow the same process as for Chump Change, but spend a total of $10,000.) |
Cash Cow | **Spend $50,000** (Follow the same process as for Chump Change, but spend a total of $50,000.) |
Break The Bank | **Spend $100,000** (Follow the same process as for Chump Change, but spend a total of $100,000.) |
Bare Essentials | **Unlock all tier one equipment** (Level up by completing contracts and earning money. Spend it to unlock new equipment for your van loadout. This achievement unlocks upon reaching Level 16 and purchasing all optional tier one equipment.) |
Tools of the Trade | **Unlock all tier two equipment** (Continue leveling up and spending money to upgrade to tier two equipment. This achievement unlocks at Level 49 upon upgrading all starter and optional equipment to tier two.) |
Fully Loaded | **Unlock all tier three equipment** (Reach Level 90 and upgrade all starter and optional equipment to tier three to unlock this achievement.) |
Director | **Create a custom difficulty** (Navigate to the 'Difficulty' setting under 'Choose a Contract' in the Main Menu, select 'Custom', customize your settings, and click 'Apply' to unlock this achievement.) |
Bronze Hunter | **Obtain the Bronze Apocalypse Trophy** (Create a custom difficulty for Sunny Meadows Institution in Singleplayer and complete all 3 optional objectives, obtain a ghost photo (1-3 stars), correctly identify the ghost type, survive, and leave. Alternatively, use the default 'Insanity' difficulty.) |
Silver Hunter | **Obtain the Silver Apocalypse Trophy** (Follow the same process as for Bronze Hunter, but on a higher difficulty setting.) |
Gold Hunter | **Obtain the Gold Apocalypse Trophy** (Follow the same process as for Bronze Hunter, but complete it on the highest difficulty setting. Completing Gold Apocalypse first will also unlock Bronze and Silver achievements.) |
Banshee Discovered | **Successfully identify your first Banshee and survive** (Banshee evidence includes Ultraviolet, Ghost Orbs, and DOTs. They are known for screaming into the Parabolic Microphone, targeting individual players, and singing during ghost events.) |
Demon Discovered | **Successfully identify your first Demon and survive** (Demon evidence includes Ultraviolet, Ghost Writing, and Freezing Temperatures. They can hunt every 20 seconds instead of 25 and at any sanity level.) |
Deogen Discovered | **Successfully identify your first Deogen and survive** (Deogen evidence includes Spirit Box, Ghost Writing, and DOTs. They are known for heavy breathing in the Parabolic Microphone.) |
Goryo Discovered | **Successfully identify your first Goryo and survive** (Goryo evidence includes EMF5, Ultraviolet, and DOTs. They do not move far from their favorite room during hunts.) |
Hantu Discovered | **Successfully identify your first Hantu and survive** (Hantu evidence includes Ultraviolet, Ghost Orbs, and Freezing Temperatures. They are faster in colder temperatures during hunts and cannot turn on the breaker.) |
Jinn Discovered | **Successfully identify your first Jinn and survive** (Jinn evidence includes EMF5, Ultraviolet, and Freezing Temperatures. They cannot turn off the breaker and are faster during hunts when it’s on.) |
Mare Discovered | **Successfully identify your first Mare and survive** (Mare evidence includes Spirit Box, Ghost Orbs, and Ghost Writing. They wander to rooms with lights off and quickly turn off or blow out lights.) |
Moroi Discovered | **Successfully identify your first Moroi and survive** (Moroi evidence includes Spirit Box, Ghost Writing, and Freezing Temperatures. They place a curse on a player when heard through a Spirit Box or Parabolic Microphone, depleting sanity quicker.) |
Myling Discovered | **Successfully identify your first Myling and survive** (Myling evidence includes EMF5, Ultraviolet, and Ghost Writing. They are difficult to detect by sound from further away.) |
Obake Discovered | **Successfully identify your first Obake and survive** (Obake evidence includes EMF5, Ultraviolet, and Ghost Orbs. They are known for abnormal ultraviolet prints and changing ghost models during hunts.) |
Oni Discovered | **Successfully identify your first Oni and survive** (Oni evidence includes EMF5, Freezing Temperatures, and DOTs. They drain extra sanity during ghost events and are more visible during hunts.) |
Onryo Discovered | **Successfully identify your first Onryo and survive** (Onryo evidence includes Spirit Box, Ghost Orbs, and Freezing Temperatures. They can be tested by lighting three Firelights in their favorite room, causing them to extinguish the lights and trigger a hunt.) |
Phantom Discovered | **Successfully identify your first Phantom and survive** (Phantom evidence includes Spirit Box, Ultraviolet, and DOTs. They are not visible in photos taken by the player.) |
Poltergeist Discovered | **Successfully identify your first Poltergeist and survive** (Poltergeist evidence includes Spirit Box, Ultraviolet, and Ghost Writing. They throw debris further than other ghosts.) |
Raiju Discovered | **Successfully identify your first Raiju and survive** (Raiju evidence includes EMF5, Ghost Orbs, and DOTs. They hunt at higher sanity levels and move faster near electronic equipment.) |
Revenant Discovered | **Successfully identify your first Revenant and survive** (Revenant evidence includes Ghost Orbs, Ghost Writing, and Freezing Temperatures. They move slowly during hunts until detecting a player.) |
Shade Discovered | **Successfully identify your first Shade and survive** (Shade evidence includes EMF5, Ghost Writing, and Freezing Temperatures. They do not hunt or event if the player is in their favorite room.) |
Spirit Discovered | **Successfully identify your first Spirit and survive** (Spirit evidence includes EMF5, Spirit Box, and Ghost Writing. They have a longer cooldown when Incensed.) |
Thaye Discovered | **Successfully identify your first Thaye and survive** (Thaye evidence includes Ghost Orbs, Ghost Writing, and DOTs. Their ghost model "ages" as the player's sanity drops.) |
The Mimic Discovered | **Successfully identify your first Mimic and survive** (Mimic evidence includes Spirit Box, Ultraviolet, Freezing Temperatures, and Ghost Orbs. The only ghost with four pieces of evidence, they change ghost behavior.) |
The Twins Discovered | **Successfully identify your first Twins and survive** (Twins evidence includes EMF5, Spirit Box, and Freezing Temperatures. They exhibit double ghost activities and hunt at two different speeds.) |
Wraith Discovered | **Successfully identify your first Wraith and survive** (Wraith evidence includes EMF5, Spirit Box, and DOTs. They do not interact with any tier of salt placed by the player.) |
Yokai Discovered | **Successfully identify your first Yokai and survive** (Yokai evidence includes Spirit Box, Ghost Orbs, and DOTs. They have stronger player audio detection and can hunt at up to 80% sanity when the player is in their room.) |
Yurei Discovered | **Successfully identify your first Yurei and survive** (Yurei evidence includes Ghost Orbs, Freezing Temperatures, and DOTs. They frequently interact with doors and can close the entrance door outside of hunts and events.) |
I | **Reach Prestige I** (Upon reaching Level 100, you'll be offered the chance to 'Prestige' via the Main Menu. Accepting this will unlock the achievement, but be aware that your level and equipment will reset.) |
II | **Reach Prestige II** (Follow the same process as for Prestige I, but reach Prestige II to unlock this achievement.) |
III | **Reach Prestige III** (Follow the same process as for Prestige I, but reach Prestige III to unlock this achievement.) |
Work Experience (Hidden) | **Complete your first contract** (In either Singleplayer or Multiplayer, complete a contract by selecting a ghost from the list in your Journal and leaving the map by closing the van. Do not select 'Leave Game' in the Journal.) |
Flawless Execution (Hidden) | **Complete a perfect investigation** (During a contract, complete all three optional objectives, take nine 3-star photos, collect the bone from the map, and correctly guess the ghost's identity.) |
They’re Here (Hidden) | **Witness a Poltergeist ability** (Poltergeists can throw multiple objects simultaneously if grouped together. Achieve this by collecting various items and placing them in a pile in the ghost's location.) |
Escape Artist (Hidden) | **Escape a Revenant** (Successfully escape a Revenant during a hunt, best done with tier 2 or 3 Incense to stall the ghost while you escape.) |
The Bait (Hidden) | **Get killed by a Banshee in multiplayer** (Complete a contract in a group, successfully identify a Banshee, lower your sanity, and wait in the ghost's location for a hunt.) |
Doom Slayed (Hidden) | **Get killed by a Demon ability within the first minute** (Demons can hunt at any sanity level and thus may hunt as soon as you enter the map. This achievement is largely dependent on luck.) |
Paranormal Perfectionist (PS5 Platinum Trophy) | Obtain all trophies |
That wraps up how to unlock all achievements in *Phasmophobia*. For the latest guides and news on the game, including the *Phasmophobia* No Evidence Cheat Sheet, be sure to check out The Escapist.
*Phasmophobia* is available now on PlayStation, Xbox, and PC.