In Pokémon TCG Pocket, Sleep is a significant hindrance, rendering a Pokémon unable to attack, use abilities, or retreat. While easily cured, its impact can be game-altering. This guide details Sleep's effects and cures.
What is Sleep in Pokémon TCG Pocket?
Sleep prevents a Pokémon from performing any actions until cured. An active Pokémon afflicted with Sleep becomes a vulnerable target.
Curing Sleep
There are primarily two methods for curing Sleep:
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Coin Toss: Each turn, a coin toss determines if the Pokémon awakens. This offers a chance of immediate recovery but also the possibility of prolonged Sleep.
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Evolution: Evolving a sleeping Pokémon instantly cures the status.
A less common method involves the Koga Trainer card, which returns a sleeping Weezing or Muk to the hand. This is Pokémon-specific.
Sleep-Inducing Cards
Eight cards currently inflict Sleep:
Sleep Card | Method | Acquisition Source |
---|---|---|
Darkrai (A2 109) | Guaranteed effect via "Dark Void" attack | Space-Time Smackdown (Dialga) |
Flabebe (A1a 036) | Guaranteed effect via "Hypnotic Gaze" attack | Mythical Island |
Frosmoth (A1 093) | Guaranteed effect via "Powder Snow" attack | Genetic Apex |
Hypno (A1 125) | Coin flip via "Sleep Pendulum" ability | Genetic Apex (Pikachu) |
Jigglypuff (P-A 022) | Guaranteed effect via "Sing" attack | Promo-A |
Shiinotic (A1a 008) | Guaranteed secondary effect of "Flickering Spores" | Mythical Island |
Vileplume (A1 013) | Side effect of "Soothing Scent" | Genetic Apex (Charizard) |
Wigglytuff ex (A1 195) | Additional effect of "Sleepy Song" attack | Genetic Apex (Pikachu) |
Hypno stands out due to its ability to induce Sleep from the bench, making it a powerful support card for Psychic decks. While Frosmoth and Wigglytuff ex are viable, Hypno's effectiveness without hindering other strategies makes it currently the most competitive Sleep-inducing card.