Embarking on a journey through the Living Lands in *Avowed* can be daunting, but fear not—you'll have steadfast allies by your side. With four distinct Companions to recruit, each brings their unique personality and upgradable abilities to enhance your adventure. Here's a comprehensive guide to all the Companions you can enlist in *Avowed*.
Kai
Kai is among the first Companions you'll encounter in *Avowed*. While you'll meet two characters during the tutorial level, Kai is your first official party member, joining you early in the game at the port in Dawnshore near Paradis. He'll approach you on the dock, and together you'll embark on a mission to find the Ambassador and the Cleric. Kai remains with you until you've recruited three Companions, at which point you can swap him out at a Party Camp.
In *Avowed*, Kai is a formidable ex-mercenary with a softer side. Known as a tank in combat, he excels at both taking and dealing damage. His fire abilities are particularly useful for clearing obstacles like cobwebs and roots, helping you uncover hidden paths and valuable loot.
Kai's upgradable abilities include:
- Fire and Ire (Active): Kai unleashes a powerful shot from his blunderbuss, inflicting high stun on a single enemy and taunting them for 10 seconds.
- Unbending Defense (Active): Kai regenerates health and boosts his damage reduction by 25%.
- Leap of Daring (Active): Kai performs a mighty leap to crash down onto enemies, stunning and taunting those nearby.
- Second Win (Passive): When Kai's health hits zero, he revives himself, restoring 50% of his maximum health.
Marius
Marius, the second Companion you'll meet in *Avowed*, has a shared history with Kai and can be found in Dawnshore. He joins your party from the moment you encounter him in a bar, where you'll either talk your way out of a situation or help him fight off some accosting NPCs.
As an expert hunter and tracker, Marius' skills permeate his character, narrative, and gameplay. His Hunter Sense ability aids in locating loot and crafting materials across the Living Lands. In combat, Marius leverages his wild side, using a bow and arrow alongside daggers, and can even manipulate nature to ensnare enemies in Roots.
Marius' upgradable abilities are:
- Binding Roots (Active): Marius roots an enemy in place for 8 seconds.
- Heart Seeker (Active): Marius aims a piercing shot that hits its target unerringly, passing through any obstacles.
- Shadow Step (Active): Marius vanishes into smoke, reappearing to slash an enemy with his daggers, repeating this up to three times.
- Wounding Shots (Passive): Marius' attacks cause bleed accumulation.
Giatta
Giatta, the third Companion to join your party in *Avowed*, is discovered later in the main quest within the Emerald Stair Region at the Fior settlement. An animancer, she practices a controversial form of magic in the Living Lands.
Giatta's animancy plays a crucial role in uncovering the spiritual mysteries of *Avowed*'s main quest. Her abilities in combat are primarily supportive, focusing on healing, shielding, and buffing allies. Though she doesn't deal significant damage herself, Giatta's unique ability, Spectral Jolt, can power Essence Generators, aiding in exploration and uncovering hidden loot.
Giatta's upgradable abilities include:
- Purification (Active): Giatta summons a wave of energy, healing all allies by 25% of their maximum health.
- Barrier (Active): Giatta provides all allies with a shield, granting them temporary health for 20 seconds.
- Acceleration (Active): Giatta boosts the movement and attack speed of all allies for 15 seconds.
- Reconstruction (Passive): Giatta's attacks heal all allies by a small amount.
Yatzli
Yatzli is the final Companion you can recruit in *Avowed*. She joins your party during a main quest in the Shatterscarp region within the city of Thirdborn, though you might encounter her earlier in the world.
Like Giatta, Yatzli is a mage, but her focus is on dealing damage. Her spells are potent against both single targets and groups, making her excellent for crowd control. Additionally, Yatzli's magic can clear obstacles, making her a valuable asset for exploration in the Living Lands.
Yatzli's upgradable abilities are:
- Essence Explosion (Active): Yatzli unleashes an arcane explosion on contact with an enemy, releasing a burst of Essence and dealing explosive damage.
- Minoletta’s Missile Battery (Active): Yatzli launches a volley of arcane missiles that seek out nearby enemies.
- Arduos Delay of Motion (Active): Yatzli manipulates arcane energy to slow an enemy for 10 seconds.
- Blast (Passive): Yatzli's attacks create a small area of effect upon hitting an enemy.
These are all the Companions you can recruit in *Avowed*, each bringing unique strengths and abilities to your journey through the Living Lands. Whether you're battling foes or exploring hidden paths, your party will be well-equipped to face the challenges ahead.
*Avowed is available now on PC and Xbox.*