Path of Exile 2 and Marvel Rivals ignited the gaming world with incredibly successful launch weekends. Let's delve into the details of these remarkable achievements.
A Massive Player Base
A Weekend of Record-Breaking Launches
The weekend of December 6th and 7th saw the simultaneous release of two highly anticipated titles, each attracting a staggering 500,000 players on their launch day. Marvel Rivals, a free-to-play team-based PVP arena shooter, debuted on December 6th. The following day, Path of Exile 2 launched in Early Access.
Path of Exile 2's Early Access launch on Steam alone saw a peak of 578,569 concurrent players – a phenomenal achievement for a paid Early Access title. Twitch viewership for the game exceeded 1 million on launch day. The game's immense popularity even temporarily overwhelmed SteamDB, the database tracking Steam statistics, leading to a humorous public acknowledgment from SteamDB itself.
Prior to launch, Path of Exile 2 had already surpassed 1 million pre-orders, a number that continued to climb rapidly in the hours leading up to release. This unprecedented demand necessitated a last-minute database upgrade to handle the influx of new players purchasing Early Access. Despite this expansion, some players experienced login issues and disconnections, highlighting the game's highly anticipated nature and the sheer volume of players attempting to access the servers simultaneously.
Read Game8's review of Path of Exile 2's Early Access version!