As fans eagerly await the release of *DOOM: The Dark Ages*, many are revisiting the classic *DOOM* and *DOOM 2* games. The developers have not only resumed their work but have also rolled out a significant update for the *DOOM + DOOM 2* compilation, enhancing the technical aspects of these iconic titles.
The update introduces robust support for multiplayer modifications, ensuring compatibility with mods created using Vanilla DOOM, DeHackEd, MBF21, or BOOM. This means all players can now pick up items during cooperative play, enhancing the team experience. Additionally, an observer mode has been added, allowing players to watch the action while waiting to be revived in co-op sessions. The multiplayer network code has been optimized for smoother gameplay, and the mod loader now supports more than the initial 100+ mods a player might subscribe to.
Looking ahead to *DOOM: The Dark Ages*, the developers are focusing on accessibility and customization. Players will have the option to adjust the aggression levels of demons through the game settings, tailoring the experience to their preference. Executive producer Marty Stratton emphasized that the goal is to make the game as accessible as possible, offering more customization options than any previous id Software project.
In *DOOM: The Dark Ages*, players will be able to tweak various elements such as enemy damage, difficulty, projectile speed, the amount of damage they receive, game tempo, aggression levels, and parry timing. Stratton also reassured fans that prior knowledge of *DOOM: The Dark Ages* is not necessary to understand the narratives of both *DOOM: The Dark Ages* and *DOOM: Eternal*, making the game welcoming to both new and returning players.