Following the announcement that the highly anticipated game Fable has been delayed until 2026, a flurry of insider reports have surfaced, painting a troubling picture of the game's development. Contrary to the official statement citing the need for additional polish, these insiders suggest that the game is facing significant challenges that are the true cause of the delay.
Insider Extas1s has revealed that the developers at Playground Games are grappling with the ForzaTech engine, which was initially designed for racing games and is reportedly ill-suited for an open-world RPG like Fable. Extas1s further claims that early gameplay versions were "not particularly engaging," necessitating a major overhaul of many game mechanics and adjustments to the game's pacing.
Another insider, HeisenbergFX4, echoes these concerns, stating that Fable is far from completion and might not even meet the 2026 deadline. With Microsoft planning to release Fable on PlayStation as well, the game must meet the high standards expected by Sony's audience. HeisenbergFX4 emphasizes that after the disappointing reception of Starfield and the mixed reviews of Avowed, Microsoft cannot risk another failure with Fable.