True to its vampire RPG roots, The Blood of Dawnwalker places significant emphasis on silver, as revealed in a recent update from developer Rebel Wolves. In this insight, the studio delves into Swartrow, the capital of Sangor Valley, uncovering why humanity has chosen to settle in such an isolated location.
Image: youtube.com
Upon arriving in Swartrow, one is immediately captivated by the sight of the majestic cathedral and Graifberg Castle perched atop jagged cliffs. These structures, standing tall against the backdrop of a remote and isolated corner of the world, miles away from any other settlement, naturally raise the question: What compels people to live here?
The answer is as brilliant as the metal itself: silver. The surrounding mountains are rich with veins of this precious metal, its cold gleam drawing settlers like moths to a flame. The rocky hillsides are dotted with mine entrances, and the rhythmic clinking of pickaxes echoes through the valley day and night, reminiscent of a prisoner tapping on cell walls. This constant mining activity underscores the vital role silver plays in Swartrow's economy and survival.
Graifberg Castle appears to play a pivotal role in the game, prominently featured within the first minute of the official trailer released in January 2025. Another key takeaway from the latest update is the primary reason for human habitation in Swartrow: the lucrative silver mining industry. Notably, folklore suggests that silver offers protection against vampires, making it both a resource and a weapon in this dark world. This dual utility of silver adds depth to the game's narrative and mechanics.
Rebel Wolves has yet to announce an estimated release date for The Blood of Dawnwalker. However, the game is expected to launch on PC, PlayStation 5, and Xbox Series X/S, promising an immersive experience in the vampire-ridden world of Sangor Valley.