Dataminers have uncovered intriguing hints that *Civilization 7* might introduce a fourth, unannounced Age, stirring excitement among fans. This revelation comes amid an interview with IGN, where Firaxis, the game's developer, hinted at future expansions. Currently, a full campaign in *Civilization 7* progresses through three Ages: Antiquity, Exploration, and Modern. Each Age concludes with an Age Transition, a unique feature where players choose a new civilization to represent their empire, select Legacies to carry forward, and witness the game world evolve.
The Modern Age in *Civilization 7* wraps up before the onset of the Cold War, a decision confirmed by lead designer Ed Beach in his IGN interview. Beach explained that Firaxis chose to end the game at the conclusion of World War 2, emphasizing the historical significance of this period. He elaborated on how the game's structure into distinct Ages was influenced by global historical events, with Antiquity ending around the 300 to 500 CE timeframe due to the collapse of major empires worldwide, and the transition from Exploration to Modern reflecting the impact of revolutions in the 18th and 19th centuries.
When asked about potential expansions, executive producer Dennis Shirk teased the idea of a fourth Age, hinting at possibilities such as space exploration and futuristic units. This tease aligns with datamined evidence from players with advanced access to the game, who discovered references to an "Atomic Age" and mentions of unannounced leaders and civilizations. This aligns with Firaxis' tradition of releasing DLCs to expand the game's content.
In the near term, Firaxis is focusing on addressing community feedback to improve the game's user review rating on Steam, which currently stands at 'mixed'. Take-Two CEO Strauss Zelnick expressed optimism about *Civilization 7*'s future, believing that the game's core audience would appreciate it more over time.
For players eager to dominate the world of *Civilization 7*, our comprehensive guides cover everything from achieving all victory types to understanding the significant changes from *Civilization 6*, and avoiding common mistakes. We also provide detailed explanations of all map types and difficulty settings to ensure you're fully prepared for your conquest.