DOOM: The Dark Ages, launching May 15th, aims for maximum accessibility. Unlike previous id Software titles, it boasts extensive customization options, a key focus for executive producer Marty Stratton. This includes adjusting enemy difficulty, damage output, projectile speed, player damage, and even gameplay elements like tempo, aggression, and parry timing.
Stratton assures players that both DOOM: The Dark Ages and DOOM: Eternal's storylines are independently understandable.
Image: reddit.com
The game, revealed at the Xbox Developer_Direct, brings the Slayer to the dark ages with dynamic gameplay powered by the idTech8 engine. Expect enhanced performance and visuals. Ray tracing enhances the brutality and destruction, adding realistic shadows and dynamic lighting. Minimum, recommended, and ultra settings have been pre-released to allow players optimal preparation.
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