Neople, a Nexon subsidiary, is poised to unleash its highly anticipated hardcore RPG slasher, The First Berserker: Khazan, onto PC, PlayStation 5, and Xbox Series X|S on March 27th. A recently released eight-minute gameplay trailer offers a thrilling glimpse into the game's intricate combat system.
The trailer highlights three fundamental combat pillars: attacking, dodging, and defending. While defending consumes considerably more stamina than dodging, perfectly timed blocks not only lessen stamina depletion but also significantly reduce stun effects. Dodging, conversely, is less stamina-intensive but demands precise timing and quick reflexes to fully utilize its invulnerability frames. As with many soulslike titles, mastering stamina management is crucial to success in The First Berserker: Khazan.
Running out of stamina plunges Khazan into a vulnerable state of exhaustion, leaving him open to devastating attacks. This mechanic, however, can be strategically exploited against enemies possessing stamina bars; players can deplete their foes' stamina before unleashing powerful strikes. Even enemies lacking stamina bars can be worn down through persistent, well-timed attacks. These encounters require patience, precise positioning, and impeccable timing, balanced by the fact that monster stamina does not regenerate.