Assassin's Creed Valhalla's extensive gameplay drew criticism, prompting Ubisoft to refine its approach for Assassin's Creed: Codename Red. The upcoming title will feature a more streamlined experience, addressing player feedback regarding excessive optional content.
Game director Charles Benoit stated that completing the main storyline will take approximately 50 hours, with full completion, including all side quests and exploration, estimated at 100 hours. This contrasts with Valhalla's 60+ hour main story and potential 150+ hour completion time. Ubisoft aims for a better balance between narrative progression and optional activities in Codename Red, avoiding the perceived tedium of Valhalla's expansive content.
The development team emphasized a commitment to maintaining a rich and detailed game world without sacrificing quality for brevity. Players seeking extensive gameplay will find it, while those prioritizing the main story can complete the game within a more reasonable timeframe.
Director Jonathan Dumont highlighted the team's research trip to Japan as a significant influence on the game's design. The scale and realism of Japanese castles, mountains, and forests profoundly impacted their approach. This led to a focus on increased realism and detail in the game's world.
A key change involves world geography. Travel times between points of interest will be longer, reflecting the vastness of the setting, but each location will be significantly more detailed and nuanced. This contrasts with Odyssey's more densely populated map. Dumont emphasized the significantly higher level of detail in Codename Red, promising a more immersive and authentic Japanese experience.